YARMOUTH CHAPTER 104 - GT INSTRUCTIONAL SUPPORT

What is Giftedness?

There are many definitions of giftedness, ranging from the very narrow (top 1% of the population based on IQ) to the very broad (the top 20% based on the Schoolwide Enrichment Model). The state of Maine defines gifted children as those "in grades K-12 who excel, or have the potential to excel, beyond their age peers, in the regular school program, to the extent that they need and can benefit from programming for the gifted and talented." Students selected for direct GT services, Chapter 104 states, comprise approximately 3-5% of students.

One way to look at giftedness would be through Joseph Renzulli's Three-Ring Conception of Giftedness. According to Renzulli, gifted behavior is displayed when these three elements overlap: above-average ability, task commitment (or a refined motivation), and creativity.

Renzuli's 3-ring conception of giftedness

We have observed that the GT learner often takes an unusual route to an unexpected destination, frequently ending up far beyond the rubric or learning standard. A GT student does not look the same as a bright, hard working student. For a quick snapshot of the difference, please see the chart below:

 Bright Child

Gifted Child

1. Knows the answers

1. Asks the questions

2. Is interested

2. Is highly curious

3. Is attentive

3. Is mentally and physically involved

4. Has good ideas

4. Has wild, silly ideas

5. Works HARD

5. Plays around yet tests well

6. Answers the questions

6. Discusses in detail, elaborates

7. Top Group

7. BEYOND the group

8. Listens with interest.

8. Shows strong feelings, incl. frustration

 9. Learns with ease

9. Already knows

10. 6-8 repetitions for mastery

10. 1-2 repetitions for mastery

11. Understands ideas

11. Constructs ABSTRACTIONS

12. Enjoys peers

12. Prefers adults or being alone - may be very introverted

13. Grasps meaning

13. Draws inferences

14. Completes the assignments

14. Initiates projects

15. Is receptive

15. Is very intense

16. Copies accurately

16. Creates brand new design

17. Enjoys school

17. Enjoys learning

18. Absorbs information

18. Manipulates information

19. Technician

19. Inventor

20. Good memorizer

20. Good guesser, plays hunches

21. Enjoys sequential presentation

21. Thrives on complexity

22. Is alert

22. Is keenly observant

23. Is pleased with own learning

23. Often highly self critical, may not finish work or want to show work (e.g. stages in math), has better ideas than the teacher.

adapted from Janice Szabos (Gifted Child Quarterly)